StateChangeKind Enum

Definition

Represents the kind of state change for an actor state when SaveStateAsync(ActorId, IReadOnlyCollection<ActorStateChange>, CancellationToken) saves changes to a set of actor states.

public enum StateChangeKind
type StateChangeKind = 
Public Enum StateChangeKind
Inheritance
System.Enum
StateChangeKind

Fields

Add 1

The state needs to be added.

None 0

No change in state

Remove 3

The state needs to be removed.

Update 2

The state needs to be updated.

Applies to