Node.IsStopped Property

Definition

True if a node is stopped. A node is in a stopped state if it was the target of a successful call to StartNodeTransitionAsync with a NodeTransitionType of Stop.

public bool IsStopped { get; }
member this.IsStopped : bool
Public ReadOnly Property IsStopped As Boolean

Property Value

System.Boolean

Whether or not a node is stopped

Applies to